Handheld Addict

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Thursday, September 22, 2011

Resident Evil Mercenaries online



I've been playing Resident Evil: The Mercenaries 3D more than any other 3DS game. It's scary how many hours I've logged on it. One of the things I like about the 3DS and Wii is how they track what games you play & how long. The only problem I find with their system is that if you pause a game & come back to it hours later, it counts all that time as "gameplay"... so it's not totally accurate, but my 3DS says I've logged over 70 hours on RE:M3D. I should be better at it...

I've also been playing online quite a bit. I'm usually on around 6:00pm-9:00pm Pacific time. Also in the mornings from 10:00am-11:00am (Pacific)

My handle is 1_blue_pxl. Find me if you want to do some co-op.



later
don

Thursday, September 15, 2011

The War of the Buttons


So, all this recent news about the 3DS Slide Pad accessory, and the PS Vita.... I think I'm starting to see where the second front/phase of the Handheld War is going.

2004: Sony jumps into the handheld gaming market, expectations are high & they deliver a pretty powerful machine in the PSP. Nintendo's DS is no slouch either, and through the DS Lite becomes the most successful gaming handheld.

So between 2004-2006/2007 or so, the main gaming handheld battle was between Sony & Nintendo. But in that time Apple jumps in with the iPod Touch, and in the last few years the Apple App & Android App market have exploded (mostly Apple)... Smartphone gaming is a significant share of handheld gaming-- and it's only growing bigger.

With the upcoming release of the 3DS Slidepad accessory, looking at it... how it's kind of "core audience" in that it looks built for gamers (duh).... I think Nintendo is saying, "we have physical controls". That's completely what the accessory is about isn't it?

And that's the key fundamental difference in gaming on a smartphone or iPod Touch, than gaming on a 3DS/PS Vita.

The same strategy was used by Sony when they announced the Xperia Play: they based a whole ad campaign, creepy as it was, on that what sets the Xperia Play apart from other phones is that it has physical game controls. (Of course Sony being Sony, they had to find a way to screw it up-- making the analogue touch pads, rather than actual nubs.)

It's a big contentious point that touchscreen controls can't substitute for actual analogue sticks & buttons.

This seems to be where the next phase of the handheld war is going. Do you want actual physical controls on a dedicated gaming device, or do you want a one-size-tries-to fit-all touchscreen controls on a more versatile, pocketable device which is not necessarily optimized for gaming?

Nintendo seems to have solidified that philosophy with the Wii U controller, how it harkens back to dual analogue controls & buttons yet still keeps the touchpad for fleixibility. But they either shipped the 3DS too early, or just didn't get the memo with that console, because it's really far too much like a DS than it should be in terms of buttons, controls, shape, etc. Way too conservative a step for a next-gen console.

So now they're trying to backtrack a bit & get a bit more "hardcore" with it?

The physical controls feature & deeper gameplay are the 2 biggest assets Nintendo/Sony have with their handhelds. The problem with the deeper gameplay argument is that the nature of handheld gaming itself kinda plays against the idea of games that need to be played for hours & hours to make progress. I personally *DO* play my handhelds for hours & hours but a lot of people argue that if they wanted to do that they'd just play a full-sized home game console, especially if it's between the same franchise of game (God of War PS3 vs PSP for example)

So that basically just leaves physical controls as the biggest draw for the 3DS/PS Vita. The key to all this is... now what are the software developers going to DO with those physical controls... if we get some amazing killer apps to come out for the 3DS/PS Vita-- games that people will buy the systems just to play-- the war will shift in their favour. They kind of need an Angry Birds sort of success. (Yes, Angry Birds is available on their handhelds, but it's way more ideal on the iOS/smartphone platform.)




later
don

Tuesday, September 13, 2011

Playstation Vita Japan launch date announced



The Playstation Vita will be released in Japan on December 17, 2011. There will be 2 prepaid 3G plans available for it (in Japan of course) 980 yen ($13) for 20 hours, and 4,980 yen ($65) for 100 hours.

Also, Ultimate Marvel vs. Capcom will be a launch title.

Possibly big news regarding PSP UMD legacy support: according to Gamespot's Liveblog, they posted:

Says there will be as many as 600 PSP titles that will be available to play on the Vita.

The last point Kawano is going to talk about is PSP title support on the Vita.

He says the Vita has no UMD slot on the Vita but as long as users have the software for the UMD version...Sony is going to announce some official plans surrounding this in the near future.


Wow! some sort of transfer program to put UMD games onto our Vitas? That could be huge. Of course, we HAVE heard this kind of thing before, with the PSPgo debacle. Sony just plain lied about that. And even if there is some sort of UMD transfer deal... that might ONLY be in Japan. I dunno. This is one of those things that I'm going, "Yeah right, Sony. I'll believe it when I see it."

There are a few titles that piqued my interest: Ridge Racer, Wipeout... Katamari??? Oh yeah, NOW I'm paying attention. A few more like that and I'm fully onboard this hype train.


I'm starting to get excited about Vita.....



later
don

More pics of the 3DS Slide Pad Accessory



4gamer.net posted some new pics of the 3DS Slide Pad accessory. I have to say, the more I see of it, the better it looks. While I wouldn't say it's exactly stylish, it's not as bad as the first picture made it look.



I'm surprised after seeing these angle shots how curved & ergonomic it is. It's shaped like a console controller. Actually, it kind of reminds me of the accessories for the DS/PSP that tried to replicate the console controller feel-- like the PSP one I reviewed awhile back.



It also looks like it takes slight cues from the Wii U controller. But it's cool that it's curved & meant to fit in the hands at least a little, unlike the rectangular DS Lite design, which is more about looks than practicality.

And the shoulder buttons look robust! The bottom L + R buttons are big.

If anything, now that I've seen the controller from a couple angles, I'm less convinced that a 3DS redesign would come from it. This looks like an accessory-- not a direction that the actual handheld would take in design. I can't imagine Nintendo releasing a 3DS followup that would look like a console controller. Still, what do I know? Anything could happen, I guess...

I really hope that this accessory makes it out of Japan. For $19.99, and Resident Evil: Revelations, Monster Hunter 3G, Ace Combat: Cross Rumble supporting it (which I also hope makes it in the localized versions of the games)... and of course I'm hoping that a Star Wars Battlefront game gets announced someday, and other games support it too.... if these things come to pass, I'll honestly be first in line for this thing. I hope it comes in blue.

What's disturbing is that Nintendo didn't seem to even mention the accessory during their entire conference. Remember how Nintendo said that it was the enthusiastic positive initial response by gaming news journalists/bloggers when they revealed the 3DS which helped set the "premium" price for it? Maybe Nintendo pays more attention to the interwebz than we think.... so the huge negative backlash that initially came from that one picture of the accessory might have scared Nintendo. I hope it doesn't cause them to change course rashly--again....



later
don

Monday, September 12, 2011

3DS Slide Pad accessory added to Nintendo Japan site

Leave it to Nintendo3DSblog to spill the details on the 3DS 2nd analogue nub accessory.... they've posted the updated page for the Nintendo Japan 3DS accessories list, which now includes the slide pad expansion.


Here's what it says courtesy Google translate:



Nintendo 3DS special enhanced slide pads

[CTR-009]

Suggested retail price 1,500円(税込) 1,500 yen (tax included) Release Date 2011/12/10 December 10, 2011

When installed in the Nintendo 3DS, a wider range of playing styles slide pad and buttons have been added.

AAA alkaline batteries ※ (operation status) with 1.

※ extended slide pad alone will not work.
Slide the pad can be used only with compatible software extension



※. The corresponding software has an icon on the right in the package:

List of planned listing of supported software

December 10, 2011
Monster Hunter 3 (tri) G
Capcom

2012 Early 2012
BIOHAZARD REVELATIONS
Capcom

This winter
METAL GEAR SOLID SNAKE EATER 3D
KONAMI

This winter
ACECOMBAT 3D CROSS RUMBLE
Namco Bandai


2012

2012
Dynasty Warriors VS
Tecmo Koei Games


Undecided

KINGDOM HEARTS 3D [Dream Drop Distance]
Square Enix

--------------------------------------------------------------


Six major games slated to support the accessory, though only Monster Hunter Tri 3G has a solid release date.

And the slide pad expansion takes 1? AAA battery? It's going to cost 1500 yen, which is $19.32 Canadian dollars. So if that's any indication for a Canadian price, maybe $19.99? Not that there's even any indication at this point that it'll be released outside of Japan. I remember having to buy the Play-Yan Micro imported because there was no worldwide release for that.


Ace Combat is one of my fave game franchises. Having it on the initial 3DS games list when the handheld was first announced, that game alone pretty much cemented my decision to buy a 3DS.


And honestly, the one game I want the most on 3DS is a *NEW* Star Wars: Battlefront game.... like Renegade Squadron & Elite Squadron that were on PSP. That's kinda the reason I'm so hyped for a 2nd analogue nub, I'm secretly hoping for a new Star Wars Battlefront game that would be cross-released on 3DS & Playstation Vita. A PS Vita version would use both analogue sticks so the 3DS needs the 2nd nub.

But the new Ace Combat game, I would get the slide pad expansion for that alone, though I'd also use it for Monster Hunter 4 & Resident Evil Revelations...

Oddly enough, I don't know why I'd need a 2nd nub for Ace Combat, it controls just fine on the PSP with only 1 nub.

Also a bit ironic: The slide pad accessory is meant for Monster Hunter 3G. Pretty clear that this accessory makes using any 3DS extended battery add-ons impossible. And if there are ANY games that *NEED* a lot of battery power to play, it's the Monster Hunter series.




later
don

Nintendo pre-TGS conference




Some highlights of the Nintendo Conference Sept. 2011:


New Mario Tennis, Fire Emblem, TheaterthymFinal Fantasy, Dynasty Warriors-ish game, Kingdom Hearts 3D, Monster Hunter (Tri) 3G... but NO mention of the "boat" 2nd analogue nub add-on(?!)

Pink 3DS coming to Japan Oct. 20...

But the biggest announcement seems to be: Monster Hunter 4(!!) for 3DS!



later
don

Sunday, September 11, 2011

Nintendo 3DS announcement coming Sept 12



Nintendo will be holding a pre-TGS press conference focused on the 3DS. IGN will be streaming it starting 8:00PM (PST) on Sept. 12.

I'm really curious as to what will be announced. Top of my list I want more info on the "slide pad expansion" accessory. A lot more info. But I kinda doubt there will be much more than what's been leaked already except maybe more about Monster Hunter 3G. I kinda expect that the bulk of announcements will be for upcoming software.... though it would be wild if they used this press conference to announce a 3DS redesign. I'm sure a redesign is coming, but not likely this early. Still, with the sluggish sales & Nintendo making drastic moves lately, who knows....


Can't wait for 8:00PM Sept. 12.




later
don